First official Civilization 6 expansion announced: eight new civs added
Firaxis and 2K have announced the first full expansion for Civilization VI. The name is Rise and Fall, set to release on February 8, 2018 for $29.99.
The expansion introduces many new systems to make the game more dynamic. Cities can now declare independence from you if their loyalty is too low, and some milestones may trigger other civilizations to come together against you in an “emergency” pact.
Here are the full highlights of what’s included:
- Great Ages: as you move between historical eras, you can trigger Golden Ages or Dark Ages (or neither) depending on how successful you’ve been in the preceding era. Each provides its own challenges or bonuses. Rise triumphantly from a Dark Age, and your next Golden Age will be an even stronger Heroic Age.
- Loyalty: cities now have individual Loyalty to your leadership. Let it fall too low, and face the consequences of low yields, revolts, and even the potential to lose your city if it declares its own independence. One civilization’s loss can be your gain as you inspire Loyalty among cities throughout the map and further expand your borders.
- Governors: recruit and upgrade powerful ‘Governor’ characters with unique bonuses and promotion trees, then assign them to your cities to bolster their output and reinforce Loyalty.
- Enhanced alliances: alliances now have five forms (Research, Military, Economic, Cultural, and Religious), each of which provides its own bonuses, which will strengthen the longer the alliance endures.
- Emergencies: when a civilization grows too powerful, others can join a pact against them. Emergencies have different triggers – launching a nuke is one example – and different objectives for those who opt into the pact. Complete the objective successfully for various rewards – or penalties, if you fail.
- Timeline: review your civilization’s history at any time with the new Timeline feature, a visual journey through the historic moments that you’ve encountered on your path so far.
- New leaders and civs: nine new leaders and eight new civilizations are introduced. Each brings unique bonuses and gameplay, as well as a total of eight unique units, two unique buildings, four unique improvements, and two unique districts.
- New global content: eight new world wonders, seven natural wonders, four new units, two new improvements, two new districts, fourteen new buildings, and three new resources have been added.
- Improved gameplay systems: the Government system has been enhanced with new policies, including Dark Age policies, new hidden leader Agendas, new Casus Belli, and other improvements to existing systems.
It’s been a little over a year since the game launched, so a full expansion is definitely welcome. For $29.99, there’s a lot that’s going to be included.
Will you be picking it up? Let us know in the comments and, as always, thanks for reading.