Figment is an action adventure game, developed and published by Bedtime Digital Games who have previously brought us smaller titles such as Back to Bed and Chronology, but have not released a new game in a few years until now.
The game follows the story of Dusty, and his companion, Piper, on an adventure through the different sides of your mind, trying to find the courage that has been previously lost.
I enjoyed seeing the story unfold. While it isn’t the most complex plot, it has enough depth to it to keep you engaged. You are introduced to key figures in the story early on enough so you gain the chance to build an attachment to them. The duo of Dusty and Piper is a relationship that really matures the more time you spend with them. The two characters have great banter between them, and this shows through the dialog choices throughout the game.
The game starts out with Dusty reading through his journal, when a nightmarish creature appears and steals it from him. Dusty then sets out on his quest to get his journal back. In order to reach the creature which has your book, you must first adventure through the mind to find mystical items which will allow you to travel further into it. These components are found off mini-bosses, which have their own small storyline attached to them as well.
First impressions are an important factor when it comes to browsing the Steam store, and Figment certainly made me want to find out more once I came across it. The art style is simple, but also has plenty of character and detail. You just have to look at the textures to see some real care and attention has gone into making Figment have its own unique look. Most scenes are bright and vibrant, but equally, some are dark and eerie. Figment does both very well. I can’t fault the art style one bit, it ticked all the boxes for me and is quite easily one of my favorite looking games of 2017.
Figment’s character animations do falter slightly. When you watch any of the characters move, something just feels a little bit off. It’s only slight, but enough for you to recognize something isn’t right. Animations of objects in the game world are nicely done, with some playful animations of objects, and puzzle items having imaginative movement patterns.
The game ran perfectly for me though; a nice smooth 60 fps at all times made for a much better experience. The simplistic graphics means even the lowest spec rigs will be able to handle Figment without sacrificing the graphical fidelity.
When launching the game for the first time, you are greeted by quite possibly one of the greatest pieces of gaming soundtrack you will ever listen to. I almost never wanted to come off that title screen, I, in fact, minimised the game and carried on with a few other tasks before starting to play. Sadly I couldn’t find just the soundtrack on YouTube, so I clipped it for myself to listen to when I want. I am not sure why, but listening to it almost makes me choke up sometimes. Check out the YouTube video below for the trailer. The soundtrack is in the background.
That same audio quality mimics itself in game too. Not only does the rest of the game have an awe-inspiring soundtrack, there are also a couple of scenes where the characters will burst out into rhyming song, and it is a joy to behold, just listen!
Along with the wondrous lyrics, Piper and Dusty also have strong voice acting performances too. Figment really knocked it out of the park in both the visual and auditory departments. I’ve never had a game’s soundtrack affect me in the same way this has and now I fully understand what people mean when they say music has that sort of effect on them, so thank you Bedtime Digital.
Following on from the game’s simple graphical style, Figment also has pretty simple gameplay too. I don’t mean that in a negative way either because it was an extremely enjoyable game to play. You control Dusty from a top-down view and explore the world, encountering enemies and puzzles along the way. Figment took me just over five hours to complete, and I enjoyed myself thoroughly throughout the whole time playing.
The combat system is easy to navigate with a regular and slower more powerful attack to use. Dusty can also roll in order to escape certain situations a bit quicker than just moving out of the way. Enemies can vary in difficulty, but most of them can be taken down with a few hits from Dusty’s sword.
Although combat is a common mechanic you see in Figment, puzzles also play a prevalent role too. None of the puzzles I came across were so difficult that I couldn’t work them out, but also so easy that I instantly knew how to solve them. With some careful thinking, and using common gaming puzzle solving skills, I was able to crack the puzzles quite easily. Some of the ideas presented were uncommon ways of probe the game world which I enjoyed seeing. A couple of the puzzles will require looting valves, parts of machinery or batteries strewed around a level in order complete, so having a keen eye for items to loot is also important too.
Figment would be a really good game to introduce someone to the adventure-puzzle genre of game. With lite combat mechanics, and simple puzzle solving being key components to the game, it would stand any beginner in good stead for more advanced games in this genre
The controls are elementary to grasp, and with in-game prompts for most actions remaining the length of the entire game, it gives you plenty of opportunities to pick them up quickly again should you take a break. I was quite thankful of the consistent prompts, as, after a patch to the game, it rendered the use of my controller useless. No matter what I did I couldn’t get the game to pick up my controller. The same controller worked in other games. I started using keyboard and mouse the rest of my playthrough. It was playable, but I much preferred my time on a controller. I did reach out to the Bedtime Digital but they were not aware of any other players reporting the same problem. The patch which caused the issue should not affect the controller so I may just have been unlucky.
Figment is a truly wonderful game that took me completely by surprise. The production values are there for everyone to see in the visuals and sound departments. Whilst writing this review I had the soundtrack on in the background, a charmingly crafted piece of work. I hope Bedtime Digital bring out the OST so I can pick up the official release. Anyone with even a passing interest in adventure puzzle games really should consider picking up Figment. It’s well worth an evening or twos worth of time to play through, and I will for sure be keeping an eye on this developers work in the future.