Killing Floor 2 Tiny Terror Weekly Outbreak shrinks enemies
Killing Floor 2 has been receiving Weekly Outbreaks since E3, each of them posing a challenge in-game. Following headshots-only, this Outbreak will shrink enemies when you shoot them.
That’s not to say enemies will be easier. In fact, they’ll be more difficult to face. The shrinking doesn’t nerf their abilities, it just makes them a smaller target.
Of course, if you beat Tiny Terror, you’ll receive a cosmetic item, in this case, a Tiny Terror ballcap. Just make sure to select “weekly” instead of “survival” in matchmaking.
Here are all the upcoming Outbreaks:
June 27 – Tiny Terror – A small threat is still a threat.
Shooting Zeds in this outbreak will cause them to shrink, making them harder to hit.
July 4 – Bobble Zed – …that must hurt their necks.
Something went horribly wrong with this batch of Zeds and their heads are wwwaaaayyyyyyy larger than normal! Huge even!
July 11 – Poundemonium – All Fleshpounds, all the time. Almost.
The Fleshpound Convention is in town!
July 18 – Up, Up and Decay – Try to make ninety-nine Zed balloons.
Shooting Zeds in this outbreak will cause them to inflate like balloons, even to the point of floating away and popping!
July 25 – Zed Time – All the Zed Time in the world.
Ever think that life is passing you by? Not in this outbreak! You’ll be in Zed Time any time you’re near a Zed.
August 1 – Beefcake – Bigger they are, harder you fall.
In this outbreak, Zeds increase their health, size, and reach when they hit players or are affected by certain Zed abilities.
August 8 – Boom – Zeds under pressure; may explode.
Maybe it was something they ate? Bad gas? Whatever it was, Zeds explode when killed in this outbreak.