Metro Exodus Will Not Be Open World
When Metro Exodus was announced, there was talk about ‘sandbox’ gameplay, some attributing that to the game being open world. However, in a recent interview with PCGamesN, executive producer Jon Bloch confirmed that this was not the case.
“First and foremost we’re not moving away from the classic linear Metro gameplay,” Bloch told PCGamesN. “We still have that, but what we’re doing with this new gameplay is more like sandbox survival.”
So areas are going to be larger but still split into levels.
“There’s large levels that offer a lot more freedom, they’re non-linear, but we will have a story wrapped into them,” Bloch continued. “So the story will carry through across the non-linear and linear levels.”
I can’t think of too many games that have really pulled off non-linear and linear levels together in a super consistent way. Still, if there’s any game I’m willing to try it out for, it’s Metro.
Metro Exodus will release sometime in 2018.