New Vanquish Patch Rectifies Performance Issues
Read our review here.
Vanquish has been receiving some flack since launch due to game breaking bugs. Today, SEGA updated the game to fix an issue that allowed players at higher framerates to get hit more frequently as well as tweaking some other issues in the game.
Here’s what SEGA announced on Steam.
“It’s a holiday here in the UK, but we wanted to get a patch out to you as quickly as possible, so we have made publicly available our beta patch. Please note that this patch has not been QA checked, so install at your own risk!
To install, go to Vanquish in your Steam library, right-click and select “Properties,” then go to the “Betas” tab. In the field to enter the beta access code, type the password
(caps-sensitive); “public_patch” will now appear in the drop down menu. Select it and close the Properties menu.
This patch addresses the following:
• Fixed an issue with invincibility frame timing (which sometimes allowed the player to get hit more frequently at higher frame rates).
• Fixed an issue with health regeneration at higher frame rates.
• Fixed an issue when resetting to default on the options menu.
• Fixed an issue with video cutscenes skipping early for some players.
• Fixed an animation issue when sliding backwards and aiming using keyboard and mouse.
• Adjusted cutscene audio volume.
The patch also adds two more command line functions:
• -monitor 2 (or any number in a multi-monitor setup)
This will allow users to select which monitor to treat as the primary device, which will allow full screen exclusive to work on that display.
This will force the game to boot into windowed mode (which should help some players if the game is defaulting to an unsupported resolution).”
Currently, Greg has been playing through Vanquish but stumbling over some of the bugs. You can expect his review of the game this week.