The 3 Things Video Games Have Taught Me About Government
One of my favorite games to wind down after a long day is Democracy 3. The thought of the simple bubble layout puts my mind at ease. That is until about 20 minutes into a play session and I realize there has already been 5 failed assassination attempts against me.
For those of you who don’t know, Democracy 3 is a simple little game that allows you to run a country. You hover over different bubbles that can represent policies, issues, or even strengths of your country, and see how those are negatively, or positively affecting different groups of people. Sounds pretty simple, but after diving into the game, it proves to be quite complex. In fact, it seems pretty close to how intricate our actual political system is (in the U.S. at least).
With this sort of complexity, and an election year just passing, I began wondering how our government really works, and if there’s anything to extract from a game like Democracy 3. After quite a bunch of failed elections, and more than a handful of assassination attempts, I finally started to get the hang of how all these complexities play into each other, and took away quite a few lessons about how a country should optimally be run.